Wargames
MGM Interactive

A Tendency to Overreact:

Now as all games of this type you have the standard unit noises, you have your Yes Sir’s and Over and Out’s, but the troops also tell you when they are under attack. However, like Z, they overreact just a tad, you could have say 10 tanks and 40 troops in a group and they get attacked by one rocket trooper, what do they say, yup, they scream out load “WE’RE UNDER HEAVY FIRE”.

With that mild annoyance out the way you find that you then have to return to the problem when you realize with great swiftness that “OUR BASE IS UNDER ATTACK” which is explained to you in a very urgent way. While Z had the advantage of humour, this doesn’t have it, so the voices get on your nerves fast. The other sounds are fine enough with beefy sounding guns and explosion’s (which are WAY over the top) the music is of the boring kind, makes you wonder if they ever played Total or C&C.

to the next page...

Advertising info | Contact Us | Starting Point |

© Computers R Us All rights reserved.
This site is optimized for Netscape 3.0 and Explorer 3.0 or higher.