Wargames
MGM Interactive

Accelerator needed, NAHHHHH:

Now although this game does look nice and with an accelerator it looks smudgy (some say this is nicer) it does not need one, software is just as functional. Now the game is 3D, the view can be rotated or zoomed to one of three sizes, the engine reminds me of Myth: the Fallen Lords (not to be confused with that much bought ,cough, err, game?) like Myth though the troops are 2D bitmaps, and the unit’s, while functional, are hardly detailed.

The terrain is the games biggest strongpoint, it is big, hilly and has a decent amount of extra touches, such as trees and buildings and such like. Unfortunately you get alot of break up or tearing so you can see right through objects at times, and it has a great tendency to kill the effect. Another good point though is that it’s very clear which are yours and what isn’t as the look of each side’s structures and units is vastly different.

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