Unreal
Digital Extremes / Epic Megagames
But All is not well:
Aha, the brunt of the review, the gameplay, well again its
good, BUT.
Yes, but, well let me explain. The single player missions are
good and strung together well but I have heard several friends complaining about a trivial
thing, you have no clue what level you are on, although this is really a pointless
complaint. Now as I mentioned earlier the levels are big and interesting but a little void
of bad guys in the early levels. Now I am a bit of a Nostalgic at times and I long for the
days of Doom, well actually like most people I long for the feeling you got in Doom when
you went into a room full of badguys, you pulled out your favourite gun and started
blasting. At the end you stand alone in a room full of bodies and almost out of ammo but
it felt good, you had just beat twenty creatures all by yourself.
Now since Quake came out all this has changed due to the
nature of 3d characters instead of sprites. In Quake it was one or two at a time, same
with Quake 2, Jedi knight managed three or four sometimes, Unreal manages 5 to 6 (as far
as I have got that is) but its still not the same, but one day it will be. Another
problem is the levels are sometimes too 3DFXd and it gets a little annoying at
times, and again lens flares make a (rather large) appearance. Also the monsters have as
Epic say "advanced A.I. Routines" and also how "they are the most advanced
enemies ever" this is not quite true. Now dont get me wrong the enemies are
better than most other games but advanced they are not, and their method of avoiding can
get irritating at times.
The Skarrj Warrior seems to be the one who they put the most
effort into. He side-steps dives, pounces at you and sometimes even disappears over your
head and attacking you from behind, he even runs away when he gets to injured. This sounds
wonderful but it also causes problems, I have had a Skarrj Warrior begin to run away after
taking to much damage, and where does he run, yup straight into the lava or back to where
he started (which happens to be a dead end. Sometimes when trying to avoid a shot too he
will leap out of the way, and end up falling off a cliff to his doom, still its
better than most. A final option if you get board of the normal missions is Botmatch where
you can face up to 15 A.I. Bots on any multiplayer map, good practice and good fun,
although the A.I routines here just involve lots of side-stepping, actually its too
much side-stepping. This is a very nice function though and a welcome edition.
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