Shogo – Mobile Armor Division
Monolith Productions

Improvements ahead:

Now pre-patch this game was good, but the enemy was a little lifeless, one famous trick was to shoot one outside of his weapon range and all he would do is stand there until killed. Another stupid thing is if you would kill one guard, his comrade who was standing next to him would just remain still, not moving to try and save his friends life, a bit dumb really. When in the Mech you would have another error concerning tanks, where they wouldn’t shoot at you unless you were in front of them, or with the trigger happy spiders which would shoot at you but not chase after you. This is before the patch however and now these don’t count anymore.

Shogo Shogo

Now an enemy will shoot you if you shoot him, his teammate will join in too, even if he didn’t see you. Tanks aren’t so weary of obstacles anymore and the spiders aren’t glued to the ground anymore. Some other improvements include some guys running off for help and others charging at you if you are weak. Gameplay wise this game has the best single player experience bar one other game (you know which), it is a little easy but it has made me want to play through it 4 times, another help factor is that there are two endings, one Mech, one on-foot. The on-foot sections are my favorite as I prefer a real environment to stomping around in giant Mech’s, yet others prefer the Mech bits due to the awesome powers of the weapons. Whichever one you prefer, the fact that it has both makes the game almost non-linear and therefor, different.

to the next page...

Advertising info | Contact Us | Starting Point |

© Computers R Us All rights reserved.
This site is optimized for Netscape 3.0 and Explorer 3.0 or higher.