Rage of Mages
Nival Entertainment / Monolith Productions

Shall I Use the Staff of Nerdiness?:

R.P.G’s fall’s into 2 totally different categories, the first involves sick people on IRC channels asking you if you like to "play games", I think you know what I mean. The other is a widely renowned class of game that normally revolves around some hero wondering around collecting gold, killing Orc’s using the Sword of too many consonants. At least this is how it used to be, thanks to the likes of Diablo and the brilliant Final Fantasy 7, R.P.G’s have finally come out of the closet and into the masses approval. If you need proof of this, check the sales of these 4 titles, Diablo, Final Fantasy 7, Ultima Online and Fallout.

Rage of Mages Rage of Mages

All sold well, and I myself like them too (apart from Fallout, which bores me) and have put several hours of my life to them each. But if you have to pinpoint what it is people actually like about them you can say it is like this, everyone loves to build up their character from a measly little runt, to some Tank on legs or whatever term you want to use. Diablo is the best example of this, the game isn’t actually that much fun, what is fun is finding the weapons and armour and so on, although thanks to the wonders of client cheating over the internet it quickly become a boring mess of similarity. So riding on this new wave of RPG awareness comes Rage of Mages, which takes bits from Diablo, Ultima and adds a little of Warcraft 2 for good measure.

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