Rage of Mages
Nival Entertainment / Monolith Productions
Shall I Use the Staff of Nerdiness?:
R.P.Gs falls into 2 totally
different categories, the first involves sick people on IRC channels asking you if you
like to "play games", I think you know what I mean. The other is a widely
renowned class of game that normally revolves around some hero wondering around collecting
gold, killing Orcs using the Sword of too many consonants. At least this is how it
used to be, thanks to the likes of Diablo and the brilliant Final Fantasy 7, R.P.Gs
have finally come out of the closet and into the masses approval. If you need proof of
this, check the sales of these 4 titles, Diablo, Final Fantasy 7, Ultima Online and
Fallout.

All sold well, and I myself like them too
(apart from Fallout, which bores me) and have put several hours of my life to them each.
But if you have to pinpoint what it is people actually like about them you can say it is
like this, everyone loves to build up their character from a measly little runt, to some
Tank on legs or whatever term you want to use. Diablo is the best example of this, the
game isnt actually that much fun, what is fun is finding the weapons and armour and
so on, although thanks to the wonders of client cheating over the internet it quickly
become a boring mess of similarity. So riding on this new wave of RPG awareness comes Rage
of Mages, which takes bits from Diablo, Ultima and adds a little of Warcraft 2 for good
measure.
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