Motorhead
Digital Illusions / Gremlin Interactive

No Noise in the future:

The sound is nice with the appropriate screeching tires and bumps and grinds along with engine noises (which unfortuanatly all sound the same). Plus the music is nice and fitting with decent tunes which suit the style of the track you are on although you can change which song plays when. But here I have a problem, I beleive that they have put to much effort into the music as they seem to be very proud of it. What leads you to this conclusion is that if you happen to have the music volume at the same level as the sound effects then you will not hear anything but the music. Even when the music volume is on 2 and the sound at 10 the music is still slightly louder than the sound, but still this is only a minor problem, especially since the music is enjoyable.

And he walked away:

Onto the most important subject, the gameplay, and as this game is clearly an arcade racer and not "realistic" things become more forgiving. There are your basic options, Single Race, Time Trial, League and so on. At the start you only have a choice of three cars and two tracks, if you want access to the other tracks and cars you have but one option, A league race. To go up a division you have to gain more points than the computer controlled cars. At the start (around the first two leagues) this is fairly easy, later on though it becomes nigh on impossible. This leads me to another problem, The way the computers controlled cars are handled. The computer beats you at the start, even if you have the best acceleration of all, the computer doesn’t skid around corners, unlike you and the computer also (later on) drives faster than you. This leaves me wondering what the point is in having different types of cars if the computer beats you no matter what you drive and handles every single car the same, no matter the type. This is Motorheads biggest let down, the computer controlled cars are to perfect, to pre-programmed. This causes the player to get very irritated after the third league when the computer just beats you in everyway. Another point on the driving is the collisions, now i know this is an arcade racer but if i collide into someone at 250km/h i would expect so sort of result and not just lose speed and see the other car drive off as if nothing happened. Same goes for a collision with a wall, you can smash into a wall at 300 and still keep driving as if nothing happened, makes you think about how Carmageddon was supposed to have changed all this.

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