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The Beginning:

Motorhead is a racing game set in the future, although despite this the cars do not float above the ground ala Wipeout. Nope the racing is done with cars which could be described as normal, with wheels and at normal speeds.

Although not that you could tell that when you see the game moving, the moves along at a blistering pace and it looks lovely too, with lots of fancy lighting going on here and there.

Revenge of the lens flares:

Yup as mentioned the game looks nice, Although I have heard some complaints about it being to dark, personally it doesn’t bother me so much but it gets to some. Even though the game is meant for accelerators the game looks lovely in software and it shows that with a bit of effort games can still run well in software and look pretty much the same. O.K. I know we are in the times of 3DFX and acceleration means everything these days but a bit of toneing down needs to be done. For example when you play with a 3DFX card, every single light you see generates a lens flare, and on just one straight of any given track there are about 30 so lights in the roof or by the side of a road, now thats alot of lens flares. In fact that is way to much lens flares, either A: Your car has very shiny glass or B: Your eyes are very watery, you decide which. Anyway the game has lots of nice touches graphically with the occasional flying object in the sky, the road detail is nice and in some places very fitting. The general way they have drawn the tracks doesn’t make you feel as if you are trapped (although you are, it just doesn’t look like you are). The cars are nice too although a little bland, and very shiny, all the time, even if you have raced 3 laps and smashed into every corner in the process, still you can’t have everything can you.

Sound?


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