Motocross Madness
Rainbow Studios/ Microsoft
Acrobats on Acid; see Motocross:
Hmmm ill start with a question o.k.
How many of you would ride do this thing if given the chance??? Answers on a e-mail to
this address crus@crus.com. Personally I believe that
the people who do the stunts in real life are clinically insane, except they can get
away with it, purely because when the stunt they do goes off alright it looks totally
awesome. There lies the pull of a game such as this, imagine you can do all these stunts
and if you fall off and land on your head, no biggie, just get up and do it all over
again, no loss of life.
So you get the point, no risks in
computers but then you dont get any of the thrills of it either. Seeing as this is
supposed to be a sim there is no plot, its just a go out there and win thing, so lets
get down to buisness then.
Photorealistic, almost:
First in comes the ground textures, when
the screen loads and you see what is ahead of you, you will be a bit lost for words. For
the purpose of terrain they have gone out and taken some aerial photos of desolate
landscapes and then wrapped them of the 3D mesh which equals a hilly, decent looking area
in which you can tear around in. Well at least it looks nice from a distance, but just
look underneath you and see what happens, hmmm, all detail is lost and it becomes one of
those horrible 3D enhanced messes i.e. see Turok.
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