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    Monster Truck Madness 2

Squeal piggy, squeal:

The sounds are right in this one with the huge deep sounding engines you would expect to hear. The music is a typical microsoft affair, alright for 5 minutes and then it gets turned off. You would have thought that a company with their cash flow could afford some decent musicians. Anyway the sounds are sampled fine and fit the origin well enough, tires screech when they should mud actually squealches on some tracks, going underwater makes the sound go all bubbley but I wish they would get rid of the stupid commentator or at least tone him down a little like feed him full of depressants before recording him, he is ever so slightly hyper. Thankfully he can be turned off just the the repeative music so all is ok I guess then.

Rolling, rolling, rolling into the river:

Gameplay is unusual due to it being very torn up between itself. This monster3.jpg (10304 bytes)game has the same annoying error as Dominion which is singleplayer is boring and multiplayer is the fun part. Your car is very slippery, you would have thought having wheels this big would provide you with huge amounts of grip but nope, it handles like a hovercraft except as the title suggests they don’t float. "Like a rock" is an appropriate term, it handles like one and sinks like one. The computer is useless, it’s too easy to come first on all of the tracks and you never get that feeling like, "I deserved that win" as you could be half asleep and still win. In multiplayer though you get this WCW wrestling arena to ram your friends out of, king of the hill type thing, and that is lots of fun. Normal racing when in multiplayer is fun also as tyou know that your friend drives as bad as you do, and it also allows an interesting question, do you follow the track or risk shortcutting to the next checkpoint. This little element add’s to the joy factor as you make snap decisions to follow or risk the shortcut, meanwhile your doing this so are your friends and it can lead to an more random element of racing.

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