Half-Life
Valve/Sierra

However it didn’t last long in single player, it didn’t pack the rush of Doom 1 or 2, after this it took until Jedi Knight came out to capture me again and while it was brilliant with excellent levels it still didn’t have the same feeling, even after the Add-on. However now we have Half-Life, here to make up for Sin’s horrible curse of bugs. Now while Multiplayer is always more fun overall than single, if a game has a bad single player mode most of the people I know will ignore it multi too, With the exceptions of Quake and Quake 2 (which should have been like Arena in the first place, I.D. used all their single player talent in Doom it seems?).

hl3s.jpg (12133 bytes) hl4s.jpg (9465 bytes)

All I can see is that it’s easier to get Single player wrong than multi player; multiplayer just has to have smooth play over good levels with at least a few weapons that work. Single has to have more than that, Good enemy A.I., Atmosphere, little elements to keep it alive, lots of things to strive for; a decent plot helps this. Thankfully Valve saw that and are being rewarded for their efforts, Looking Glass have also done the same thing with Thief. The only thing which looks like beating both these games is Everquest only because it is multiplayer at the same time as single, that is the ultimate combination, ask yourself how they can go wrong?

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