Get Medieval
Monolith
Gauntlet, why did we like it??
What we have here in the case of Get
Medieval is an undeniable Gauntlet clone. However seeing as the game it is cloning has
come and gone (name the last top down shoot em up you played hey?) it has an obvious
technological advantage.
But there are the nostalgics out there who
think that the original of whatever game type they like is the best. Meaning that even if
this is better, that it cant be as good as the original, well sorry to break it to
you but the mind has a large tendency to make memories seem better than they actually
were. If you need an example, think back to Doom, it ruled, the levels were brilliant and
it looked lovely, ok, finished with that, now play it.
You see, when you go back to them (ignore
nostalgia here) they are ugly, small, and very erm flat, the same goes for this genre
which still hasnt made the crossover. Another problem is that some genres died with
the advent of 3D Acceleration and High Spec computers, The RPG disappeared for a while but
its coming back now, thanks to FF7 no doubt, same as the adventure, which is also
coming back. Hardest hit was the Side Scrolling shooter and the top down shooter, Think
about it, why have R-Type when you have Freespace or X-wing, why have Gauntlet when you
can have Shogo or Unreal or Quake 2.
But some people dont want the genre
to die; I personally like them because of the teamplay aspect, without the need of a
network, Alien Breed 2 for example, anyway, how does a game like this fare in these modern
times then.
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