Freespace - the Great War
However the game is too damn short, it took
half a day to go through the whole campaign, and what made it worse is there isnt
anymore for the moment, meaning thats it, one stupidly easy campaign. No matter how
well set up the missions are you cant escape the fact that there are only 36 of them
(5 of them being training). Its nice though that you dont have to complete all
of the tasks set for you, unlike X-wing. Although I would prefer to have a more open
ended campaign with the success of the missions affecting the whole game. And then comes
the all weird last level, it screws with your mind like nothing you could imagine,
but ill save it for you to find out. The gameplay also translates into multiplayer
which is very entertaining and slightly harder than the single player mode but it does
seem to be a bit bugged with lots of strange errors going on every now and then, still fun
though.
Sequel ready:
This game is crying out for a sequel,
hopefully they will make one. Meanwhile buy this one in the wait, its good, nice to
look at, and entertaining enough to constitute the asking price and they are releasing
alot of patches to remove the bugs of network play. All in all a good game, not too
original though.
Score: 88%
Specs:Win 95/98/NT, P133 Required,
Recommended P166MMX, 16MB Ram Required, Recommended 32MB Ram, Local Bus SVGA Graphic card
(Direct X Compatible), 4X CD-Rom Drive, 100MB Hard Disk Space Required, Windows 95
Compatible Sound Card and Mouse, Direct 3D Compatible Graphic Accelerator.