Addiction Pinball
Team 17
Pling, Plong, Bing, Damn, Missed:
Pinball sounds, they are famous for being simple in nature.
As long as it has a noise for each item you can hit then fine, you win. This has lots of
appropriate noises for each ramp or button, on both tables, so thats double points there.
The music is good, I like the modified Worms title tune on the worms table, but the other
tables music I dont like so much, but it is appropriate and well done, so no points
lost there either. Plus on both tables you know when you have done something good, you
either get some guy telling what special you just activated, or a little music tune, or
even a Worm. The only problem you could have is the "Intelligent" Music which
changes to suit the special item activated. Only problem is its supposed to change
at a point when the ball is in a no-crisis situation, unfortunatly it doesnt always
work quite right, and although it never leads to you losing your ball, it might lead to
you placing the ball where you didnt want it, due to the short pause.
"Addiction" Pinball = True:
Gameplay, the all important aspect of any game ever made,
if it hasnt got it in one way or another than forget it. Fortunatly this has it, the
tables are good and thankfully, not similar. The worms table is tightly packed with lots
of targets to aim for, and the scoring isnt to generous either. The world rally
fever table is also good, but personally I didnt find it quite so enjoyable.
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