Microprose has licensed the same
cutting-edge engine for its own series of action games, including one that offers a new
perspective on the X-COM series. X-COM Alliance, the fifth game in the popular series,
combines fast, alien blasting action with in-depth strategy to create a game with
cross-over appeal for fans of multiple genres.
The story opens in the year
2026, when X-COM returns to the ruins of an alien invasion base on Mars. The goal is to
search for technology overlooked at the end of the first war fought in X-COM UFO Defense
(released as UFO Enemy Unknown in Europe). As X-COM reaches orbit around the planet, an
abandoned dimension gate transports them 60 light years into the middle of a war between
X-COM's original foes and a race called the Ascidians.
In an attempt to return home,
X-COM joins with the Ascidians to defeat the alien threat. The explosive real-time battles
take place on numerous 3D worlds in a 15-mission fight to annihilate the enemy. Players
will command the action from the first-person view of up to four troopers in the X-COM
strike team. On board their ship, players will control the resources scavenged from the
alien craft during the missions, handpicking squads and arming them with the latest alien
and human technology. With its clever emphasis on strategy and troop management, and its
stunning first-person graphics and action, X-COM Alliance will deliver one of the most
unique, exhilarating, and addictive gameplay experiences of the year.