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3D Wizard 3Dfx Voodoo2 12MB, TV-Out, Retail

California Graphics 3D Wizard Card Based on the 3Dfx Voodoo2 Chip

California Graphics, the 3D hardware company for games, has announced details of an advanced new 3D graphics board that is based on the recently announced, 50 BOPS (Billion Operations Per Second) Voodoo 2 chip from 3Dfx Interactive. Called the 3D Wizard™, this board builds on the success and popularity of the company's acclaimed 3D Emotion™ 2D & 3D board.

The board integrates one Pixel/fx and two Texel/fx processors, and is supplied with 4Mb of frame buffer and 4Mb for each of the two texture processors, totalling 12 Mb. On its own, the 3D Wizard will deliver up to 100 frames per second (fps), while a pair of cards linked by a special ribbon cable can deliver even greater performances in excess of 100 fps with all features turned on. This twin card configuration doubles the performance by using Scan Line Interleave where one card draws the even scan lines and the other card draws the odd scan lines. This results in a 384-bit memory architecture with 4.3 Gigabytes per second of memory bandwidth, achieving an amazing 180 million pixels per second and up to 1024 by 768 resolution. Each pixel is dual-textured, bilinear-filtered, per-pixel MIP-mapped, alpha-blended and Z-buffered.

PRELIMINARY FEATURES

  • Voodoo2 Graphics 3D engine
  • Multi-chip, 3D-only solution
  • One Pixelfx with 4Mb frame buffer memory
  • Two Texelfx each one with 2 or 4Mb texture buffer memory
  • 8 or 12 Mb total EDO memory amount
  • Scan Line Interleaving – allows to simoultaneously connect 2 boards
  • TV-out allowing direct connection to NTSC or PAL TV screen (optional)
  • 800x600 with z/buffer
  • 1024x768 with z/buffer (SLI mode)
  • 90 Mpixels/sec sustained fill rate (up to 180 Mpixels/sec SLI mode) with LOD MIP-mapping, Z-buffering, alpha-blending and fogging enabled
  • 3M triangle/sec for filtered, LOD MIP-mapped, Z-buffered, alpha-blended, fogged, textured triangles
  • Multiple textures per pixel in a single pass and special effects including fog, transparency, translucency, lighting maps, detail textures, morphing
  • Full triangle setup in hardware
  • Support for 2.0 and 2.1 PCI compliant bus (newer 2.0 slots)
  • Up to 100FPS major games speed !
  • Windows 95 and Windows NT4 Glide support
  • APIs supported: Glide, Direct 3D, Renderware, Brender, GlQuake driver
  • Compatible with all Voodoo family titles

Glide and Direct3D Win95 resolution

Display Mode Refresh Rates
512x384x16 No z-buffer 60, 75, 85, 120
With z-buffer
640x400x16 No z-buffer 60, 75, 85, 120
With z-buffer
640x480x16 No z-buffer 60, 75, 85, 120
With z-buffer
800x600x16 No z-buffer 60, 75, 85, 120
With z-buffer
1024x768x16 No z-buffer 60, 75, 85, 120 *SLI mode
With z-buffer


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