Hercules
3D Prophet DDR DVI -
03/08/00
by: Johan
Bengtsson
Specs:
Integrates
the world's first Graphics Processing Unit (GPU) from NVIDIA, the
revolutionary 256-bit GeForce 256? generating up to 15 million triangles /second
32MB high-speed memory
256-bit quad-pipeline processing
480 million texture-mapped pixels/ second
AGP 4X with Fast Writes
4 engines:
Hardware transform engine
256-bit rendering engine enabling:
- Unrivalled visual
quality in games
- The rendering of
32-bit (true color) games
Hardware lighting engine (8 hardware lights)
100% Hardware triangle setup
Four-pixel-per-clock pipeline engines which generate an unprecedented and
amazing 15 million triangles per second and 480 million pixels per second!
Most advanced 3D functions: anti-alisasing, fogfogging, mip-mapping, fully
operative bump mapping, 32-bit Z-/stencil bBuffer for greater depth and
details
Most
advanced supports for OpenGL® (Silicon Graphics) and DirectX® 7
(Microsoft®) such as cube environment mapping, vertex blending and
projective textures.
TV-Out feature: NTSC and PAL TV Output
Hardware accelerator for DVD-Video playback
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