3Dfx Voodoo 2 Technical Data
| Features (A-Z)
|
Supported |
Type |
| Alpha blending |
Yes |
All required modes
(Direct3D) |
| Anisotropic filtering |
No |
- |
| Anti-aliasing |
Yes |
Software aided Polygon
Edge Anti-aliasing |
| Bi-linear filtering |
Yes |
- |
| Bump-mapping |
Yes |
Software aided |
| Dithering |
Yes |
- |
| Flat Shading |
Yes |
- |
| Fogging |
Yes |
All |
| Gouraud Shading |
Yes |
- |
| Mip-mapping |
Yes |
Per-pixel Mip-mapping |
| Perspective Correction |
Yes |
- |
| Tri-linear filtering |
Yes |
- |
| Specular Highlights |
Yes |
Color |
| Z-buffering |
Yes |
16-bit linear |
| Memory |
Rendering
Method |
Bus support
|
Micron |
6 - 12Mb
|
Triangle by triangle
|
PCI 33Mhz
PCI(AGP) 66Mhz
|
Unknown
|
| Performance*
|
Supported APIs
|
Supported 3D
Resolutions (w/ Z) |
Fillrate: 90
Mpps
Tri/sec: 3 Million |
Direct3D
OpenGL (partial)
GLIDE (native)
|
512 x 384 @ 16bit
640 x 480 @ 16bit
800 x 600 @ 16bit 1024 x 768 @ 16bit (SLI)
|
* claimed MAXIMUM
performance by manufacturer.
Get the best price on a 3Dfx
Voodoo 2 here.